|Dr. Jebidiah Christoff|
|Debut:||Madness: Project Nexus|
|Appearances:||2 (game only)|
|Allies:||Dr. Hofnarr, Hank|
|Enemies:||Project Nexus, Phobos|
Dr. Jebidiah Christoff is the original identity of Jesus as he appears in the Madness: Project Nexus continuity, appearing as the main protagonist of Episode 1.5 in Madness: Project Nexus (Classic) and a major antagonist turned protagonist in MADNESS: Project Nexus
Episode 1.5 is effectively the origin story of Jesus, albeit in a different continuity than the canon animations. Dr. Christoff used to be the chief scientist of Nevada's research fifteen years ago. He was in charge of a resurrective cloning project called Project Nexus, but something went horribly wrong with the experiments, so he defected from the project. He later enlisted the help of an old friend, the eccentric Dr. Hofnarr, whose high-level access granted Dr. Christoff entry into the Science Tower.
In the Science Tower, Dr. Christoff obtained his halo, which gave him the power to levitate, fire Nexus bolts,that disintegrate weaker opponents and to drop projectiles, that deal area damage around Dr. Christoff. In the Solarium, Dr. Christoff fought and killed Phobos, saying his catchphrase, "Good night, Phobos." Despite his victory over the Nexus, the narration stated that "the Savior's job is far from over."
Looking no worse for wear fifteen years later, Dr. Christoff is a playable character in Project Nexus 2. After an initial misunderstanding with Hank (culminating in a boss fight), Christoff and Hank team up to destroy the Science Tower once and for all. Along the way they also join forces with Dr. Hofnarr, however reluctantly.
Christoff now sports his Jesus appearance, wearing a white coat with belts and bandaged up body, black sun glasses, Some scars can be seen on his head and has a bit more hair. He also wields a S&W 500 and the Binary Sword, both weapons he wields in the main series.
Much of Dr. Christoff's experiments in the Project Nexus labs is described though supplemental material throughout the game, such as dialogue with Hank or old emails the player can search for.
- Replacing the ability to dodge
- Using Magic Bar, that replaces Bullet Time